How can government use gaming or gaming mechanics to get citizens more involved to create a more robust democracy? What's happening already? What's in the works?
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Some quick links that I found on a search for "gaming and government:
- Does Gaming Have a Place in Government?
Share new ones on the comment wall below.
Started by Bill Brantley. Last reply by Aaron Winchester Jul 25, 2011. 5 Replies 3 Awesomes
First off, Reality is Broken should…Continue
Tags: feedback loops, Reality is Broken, games
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The Navy is launching a Massive Multi-player Online Game to address its energy needs today: http://www.nextgov.com/defense/2012/05/navy-computer-game-wants-pla...
Good thinking to plug it here, Eric. Membership in the federal games group (guild to the more hardcore gamers) is open to anyone with a fed badge and working with games in their government work. It's about building a community to share resources and experience and better use games for positive outcomes. Anyone interested can contact me at daniel.d.laughlin@nasa.gov.
Comment by Griffin Wholley on April 27, 2012 at 1:37pm OH HAI! TBH, I'm excited to get some experience with the Google tool. A lot of the "cool" NASA folks are already using it. MAX Community has it's advantages (built in interagency rolodex, DC office for live/in-person support), but it also has it's limitations. Once I get through Mass Effect 3, I'll be very interested in joining you and Daniel for some KOR "research" ;)
Comment by Eric Hackathorn on April 27, 2012 at 1:25pm @Griffin Wholley Ahhh, glad you could make it. I was the annoying guy on the telephone who is supposed to be hosting our web site though OMB's MAX site was a good suggestion. (Daniel filled me in.)
Comment by Griffin Wholley on April 27, 2012 at 1:16pm @Eric Hackathorn I was at the meeting this week, well I think it was the same thing. Interesting work going on across the government! I hope some great collaboration comes from the new guild!
Comment by Eric Hackathorn on April 27, 2012 at 12:12pm Are most folks aware of this initiative led by the White House OSTP? http://www.whitehouse.gov/blog/2011/11/23/games-grand-challenges
Comment by Ori Hoffer on April 27, 2012 at 12:04pm Another great article on gamification - why it's about more than just slapping badges on everything...
http://uxdesign.smashingmagazine.com/2012/04/26/gamification-ux-use...
Comment by Ori Hoffer on April 25, 2012 at 3:02pm Two things here: my department at GSA (Comm. & Mktg) is really interested in having someone guest write an article about their experiences using games/gamification within the government. No more than 500 words. Contact me if you're interested.
For those of you who have started doing some gamification, here's an article on how to keep people engaged: http://mashable.com/2012/04/24/tips-motivating-gamified-community/
Comment by Joshua Aaron DeLung on April 4, 2012 at 9:21am Here's a recent article on FBI and Army using the new Unreal engine for training:
http://www.ign.com/articles/2012/03/27/fbi-and-army-to-use-unreal-e...
I personally spent a lot of time gaming in large simulators when I was in the Army, both for the M1 Abrams and the Bradley Fighting Vehicle. These tools were invaluable to getting down the mechanics and processes of an actual firefight and other procedures (like commo) without having to pay to send actual 25mm rounds and TOW missiles downrange.
Comment by Bill Brantley on March 28, 2012 at 12:48pm Gaming technology barrier drops! Now all you need is HTML5, CSS3, and Javascript - http://www.webmonkey.com/2012/03/browserquest-is-pure-html5-gaming-...
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