Posts Tagged: world’s

Realizing your serious game potential

Most training coordinators and human resource managers have heard of incorporating serious games into ongoing professional development and employee training programs. What these professionals may not realize is the actual potential for learning that 3D simulations offer in virtually any type of work or learning environment. The ability to capitalize on the benefits of thisRead… Read more »

My experience attending the Federal Consortium for Virtual Worlds Conference 2010

I was able to attend from the comfort of my home office. There were many panel discussions but these bullet points are from the discussions on vGov and Virtual World studies to stay in line with the initial discussion about Second Life. I would encourage others to go to their website and check out theRead… Read more »

Virtual Cemeteries

Managing a public cemetery is just one of the many tasks handled by a public works department. Typically we take care of cutting grass, repairing monuments, paving/plowing roads, removing leaves, burying people, selling lots, and handling the documentation and requests for grave locations. Little has changed over the years in how these duties are administered.Read… Read more »

Event: Real-Life Government in Virtual Worlds

Dr. Paulette Robinson, leader of the Federal Consortium for Virtual Worlds, will describe how VWs are now being used in government — and discuss the benefits and challenges faced by users, developers and decision makers in applying this new medium. She will also describe a new vGov (Virtual Government) project that will provide a secureRead… Read more »

Highlights of the Federal Virtual Worlds Consortium Conference April 23-24

1. Most business happens outside of meetings. Virtual worlds increase serendipitous meetings that would not happen on video conference, webinars, teleconferences etc… 2. New Value Proposition Web 1.0 Access/find Web 2.0 share/participate/collaborate Web 3.0 co-create 3. Co-creation is the most experiential 4. Virtual Worlds provide a Cohesion of Presence (Herbeck) – this is why weRead… Read more »