Posts Tagged: games

What Is A Serious Game?

The term serious game may seem to be a bit of an oxymoron; however, it has been in existence for a significant amount of time. The first types of serious games didn’t rely on computer technology, but rather on simple card games and board games that required the player to make choices that continued toRead… Read more »

BusMeister Game and Application on-line

BusMeister, a public transport application (game, forum, best practices library) I’ve been developing is ready … I would be interested in getting feedback from the govloop community. My goal is to use the game to teach non-professionals about public transportation and then encourage them to post ideas for how to improve their city’s public transportRead… Read more »

Participatory Chinatown Launches

The original post can be found at my other blog: The Place of Social Media Participatory Chinatown launched on May 3 in Boston’s Chinatown. It’s a 3-D interactive game designed to augment the traditional community meeting. Instead of the traditional model of people responding to a powerpoint presentation about the neighborhood, participants in this meetingRead… Read more »

Moving from Attention to Engagement to Participation – More World of GovCraft

Continuing my thinking on the World of GovCraft, I’ve started to think about what the real challenge is for government, various comments suggested that Government is so disconnected that it is unlikely that we will start to bridge the gap. But i’m starting to wonder whether this just an illusion and we are only creatingRead… Read more »

On “The Game-ified Life”

Kevin Kelly is one of those old-time Internet institutions. He’s the founding executive editor of Wired magazine and a former editor/publisher of the Whole Earth Catalog. His Cool Tools blog is one I follow regularly through the RSS feed. I was recently referred, however, to his Technium blog and the post “The Game-ified Life”. InRead… Read more »